The Road to Barovia

Hook

Irik Zal’honan said Strahd von Zarovich knows the secrets of Azalin’s ritual and the red star, and named Snowmane as the party’s best lead for passage to Barovia.

Evidence

  • Irik said Strahd understands Azalin’s ritual and its intended freedom.
  • Snowmane can reportedly be found near the edges of Darkon’s Mists around Martira Bay.
  • Snowmane may provide sea travel to Barovia or other domains.
  • A Martira Bay dock worker identified Snowmane as the captain of the River Dancer, a gambling and entertainment ship.
  • The party boarded the River Dancer and arranged a meeting with Captain Snowmane.
  • Snowmane agreed to carry the party to Barovia after several days of preparation.
  • The party already possesses a Barovia Mist talisman.
  • The party boarded the River Dancer and began the voyage through the Mists; Duvalle estimated roughly fifteen days of travel.
  • Snowmane named Lamordia’s icy border as the first waypoint before turning the ship onward.
  • Arrigal, a Vistani sailor from Barovia, warned the company to be cautious about their destination.
  • The voyage has reached an unidentified swampy landmass that deeply frightens Snowmane.
  • Hyskosa sensed dead things in the swamp, but Carver overdrove the River Dancer’s boiler and the ship escaped into the Mists.
  • Snowmane brought the party safely to Barovia and continued on with the River Dancer.

Open questions

  • What was the swamp, and why does Snowmane fear returning there?
  • Why would Strahd answer the party’s questions?

Resolution

Snowmane carried the company through the Mists and delivered it safely to Barovia. The journey Irik set in motion is complete; the search for Strahd and the truth behind Azalin’s ritual continues under The Red Star Ritual.