Snowmane

At a glance

Captain of the River Dancer, a gambling and entertainment ship in Martira Bay, and the party’s best lead for sea passage from Darkon to Barovia or other domains.

Portrait

Snowmane, a poised white-haired captain in a dark teal coat and wine-red open-necked blouse, standing at the wheel of the River Dancer at night.

Known facts

  • Is associated with the edges of Darkon’s Mists near Martira Bay.
  • May be able to transport travelers by sea between domains.
  • A dock worker identified her as the captain of the River Dancer, a gambling and entertainment ship.
  • The party entered the ship and arranged a meeting with her; she approached as the session ended.
  • Reports of Rivalis’s undead and advancing Mists provoked a powerful emotional reaction; Snowmane made the ship’s boards surge into living vines and wood.
  • Rage calmed her, and she agreed to take the party to Barovia after several days of preparation.
  • Said she is trying to leave a violent past behind and bring joy instead.
  • Led the River Dancer into the Mists, past Lamordia’s icy border and toward an unidentified swampy landmass.
  • Helped Rage perform funeral rites at sea that finally resolved the curse on his trophy necklace.
  • Asked Carver to take the helm for a watch and promised to continue his instruction.

Current relationship

Agreed captain and romantic connection for Rage; carrying the party through the Mists toward Barovia.

Open questions

  • Can the River Dancer safely pass through the Mists to Barovia?
  • What history makes Snowmane react so strongly to undead?
  • What is the swamp ahead, and why is Snowmane so afraid to return there?