Lore & discoveries
Relics & Revelations
Not every truth in the Mists arrives as an answer. Some are carried in blood-stained vials and stranger coins; others flicker above graves, speak through old books, or wait in the hands of the dead. These are the relics, phenomena, and half-understood truths the company has gathered along the road.
On the present road
What follows the company into Barovia
Relics and truths with a living bearing on the current chapter.
Klorr's Pocket Watch
A beautiful pocket watch given to the company by Two Hundred Summers, who identified it as a talisman for travel to Klorr.
It offers a possible route into the raven's account of the Dark Powers and the domains as prisons.
Dark Powers and Domain Prisons
Two Hundred Summers's account of the Dark Powers reframes domains as gifts that imprison their lords, and raises the possibility that such a gift could be undone.
The account may offer a way to understand Darkon's collapse and the failed escape, beyond simply killing a lord. None of its proposed mechanisms has been independently tested by the company.
St. Andral's Sending Stones
A matched pair of etched sending stones given to the company by Father Lucian after the restoration of St. Andral's Church.
Hyskosa's Hexad
Premonitory stanzas attributed to Hyskosa, which Van Richten says guided Azalin's attempt to escape the domains.
The report offers a new line of inquiry into the failed ritual at Castle Avernus and the role of the company's traveling seer.
Van Richten's Truth Trinket
A trinket given to Rage by Van Richten to cast zone of truth during a proposed conversation with Hyskosa.
The Grimoire of Four Quarters
A dense treatise recovered from Fiona Watcher's hidden library chest. Carver's first study identified the pursuit of immortality as its subject.
The book preserves a line of inquiry into Fiona's occult interests after the destruction of her house.
Souls of Barovia
Many Barovians appear spiritually empty, and Vallaki's gray, distant residents are called Shells; even so, a child born to Shell parents may possess a soul.
The difference appears to shape Barovia's families and society, but the company does not yet know where souls come from, why they are scarce, or what happens to them after death.
Red-Tinted Sun Blade
A perfectly crafted Sun Blade recovered from Castle Avernus's lower laboratory. Its light or metal appears faintly tinted red.
Rage now carries the blade through Barovia, a domain ruled by the vampire Strahd. Its established identity makes it immediately useful even though the meaning of its red tint remains unexplained.
The company’s keeping
The Company’s Reliquary
The company's current magical and unusual equipment, including physical custodians where the record identifies them. Communal loot remains available to the party even when one character carries it.
The collected archive
Nothing gathered is discarded
The complete record remains ordered by nature, whether a mystery burns brightly or waits half forgotten.
Things carried and kept Relics & Curiosities Weapons, specimens, strange substances, funerary objects, and other physical enigmas. 12
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Partly understood
Current · Session 30
St. Andral's Sending Stones
A matched pair of etched sending stones given to the company by Father Lucian after the restoration of St. Andral's Church.
CustodyCarver and Slippery Siv, one stone eachOpen the record -
Partly understood
Current · Session 29
Red-Tinted Sun Blade
A perfectly crafted Sun Blade recovered from Castle Avernus's lower laboratory. Its light or metal appears faintly tinted red.
CustodyRageOpen the record -
Partly understood
Current · Session 29
Van Richten's Truth Trinket
A trinket given to Rage by Van Richten to cast zone of truth during a proposed conversation with Hyskosa.
CustodyRageOpen the record -
Partly understood
Current · Session 27
Grave-Elemental Crystal
An enspelled crystal created when four elemental forces converged upon a ritual plinth filled with bones.
CustodyCarverOpen the record -
Partly understood
Current · Session 27
The Grimoire of Four Quarters
A dense treatise recovered from Fiona Watcher's hidden library chest. Carver's first study identified the pursuit of immortality as its subject.
CustodyCarverOpen the record -
Partly understood
Current · Session 26
Fiona Watcher's Arcane Focus
A distinctive amulet taken from Fiona Watcher's body inside her house. Rage sensed that it served as an arcane focus and now wears it.
CustodyRageOpen the record -
Partly understood
Current · Session 4
Ingrid van Richten's Urn
An ivory urn whose base is engraved with the name Ingrid van Richten.
CustodyCarverOpen the record -
Partly understood
Lingering · Session 7
Ablander's Blood Vial
An unusual religious vial of blood taken by Carver from High Sentinel Ablander's desk.
CustodyCarverOpen the record -
Unverified
Archived · Session 17
Sanguine Solution
A large green bottle of thick paste labeled “Sanguine Solution,” recovered from Castle Avernus's lower laboratory.
CustodyCarver, with communal lootOpen the record -
Partly understood
Archived · Session 3
Alien Garden Heart
An organic, soil-like heart recovered from the alien bark-covered creature killed in the Crystal Gardens.
CustodyCarverOpen the record -
Unverified
Archived · Session 3
Black-Scaled Rose
A rose covered in black, scale-like growth, left with the party by a mysterious jester after they destroyed an animated scarecrow.
CustodyPartyOpen the record -
Confirmed
Resolved · Session 29
The Bones of St. Andral
The protective relics of St. Andral's Church, recovered from the coffinmaker and restored to Father Lucian. His completed ritual made the church sacred ground again.
CustodyFather Lucian at St. Andral’s ChurchOpen the record
Roads between domains Mistways & Talismans Objects that open, mark, or illuminate paths through the Mists. 6
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Partly understood
Current · Session 30
Klorr's Pocket Watch
A beautiful pocket watch given to the company by Two Hundred Summers, who identified it as a talisman for travel to Klorr.
CustodyCarverOpen the record -
Confirmed
Current · Session 24
Barovia Mist Talisman
A lapel pin fashioned in the likeness of the Holy Symbol of Ravenkind and given to the party by Vidic as a Mist talisman leading to Barovia.
CustodyCarverOpen the record -
Confirmed
Lingering · Session 23
Lapis-Lazuli Scarab
Ooru's lapis-lazuli scarab, a Mist talisman capable of leading travelers to his home domain of Har'Akir.
CustodyParty; individual custodian unrecordedOpen the record -
Partly understood
Lingering · Session 19
Azalin-Faced Coins
Twelve gold coins bearing Azalin's face instead of the skull found on ordinary Darkonian currency.
CustodyParty; remaining count unrecordedOpen the record -
Confirmed
Lingering · Session 7
House Mist Talisman
A small silver nugget given to the party by Vidic. It guides its bearer through the Shroud to Richten House.
CustodyIgnatiusOpen the record -
Confirmed
Lingering · Session 6
Darkon Talisman
A clear vial of dry ash identified by Carver as a Mist talisman capable of guiding its bearer back to Darkon through the Mists.
CustodyCarverOpen the record
The world behaving strangely Phenomena & Beings Manifestations, altered substances, unusual creatures, and supernatural effects. 4
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Partly understood
Lingering · Session 13
Gravelights
Blue, dancing motes found above the graves of the elderly relatives whom Ignatius, Rage, and Carver believed they had come to Rivalis to visit.
StateActiveOpen the record -
Partly understood
Archived · Session 3
Screaming Cheese
A new specialty of the Two Brothers Creamery that inspires intense demand and causes laughter, euphoria, and vivid visions despite showing no obvious magical aura.
CustodySamples carried by Rage and CarverOpen the record -
Partly understood
Archived · Session 2
Haunted Visage
A probable creature name for the pale wandering ghost encountered at the Coachman's Rest. Ignatius recognized its broad nature from his monastic studies but could identify it only as some variety of wandering spirit.
StateUnknownOpen the record -
Partly understood
Archived · Session 1
Gray Root Sample
A small piece of gray, rotting root collected by Carver after a battle with animated plants in Rivalis.
CustodyConstable Von AnbachOpen the record
Truths half brought to light Histories & Hidden Truths Metaphysical discoveries, old powers, and theories supported by the company's evidence. 5
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Unverified
Current · Session 30
Dark Powers and Domain Prisons
Two Hundred Summers's account of the Dark Powers reframes domains as gifts that imprison their lords, and raises the possibility that such a gift could be undone.
StateActiveOpen the record -
Partly understood
Current · Session 28
Hyskosa's Hexad
Premonitory stanzas attributed to Hyskosa, which Van Richten says guided Azalin's attempt to escape the domains.
StateActiveOpen the record -
Partly understood
Current · Session 25
Souls of Barovia
Many Barovians appear spiritually empty, and Vallaki's gray, distant residents are called Shells; even so, a child born to Shell parents may possess a soul.
StateActiveOpen the record -
Partly understood
Current · Session 24
Book of Names
A magical record of names and lives. The Rivalis chapel used one manifestation to locate graves, while Castle Avernus contains a vast index and countless individual records.
CustodyCastle Avernus and RivalisOpen the record -
Partly understood
Current · Session 14
King's Ravens
An unusually large breed or order of ravens once reported around Castle Avernus and not seen for years.
StateActiveOpen the record