Lore & discoveries

Relics & Revelations

Not every truth in the Mists arrives as an answer. Some are carried in blood-stained vials and stranger coins; others flicker above graves, speak through old books, or wait in the hands of the dead. These are the relics, phenomena, and half-understood truths the company has gathered along the road.

On the present road

What follows the company into Barovia

Relics and truths with a living bearing on the current chapter.

Partly understood Mistways & Talismans · Session 30

Klorr's Pocket Watch

A beautiful pocket watch given to the company by Two Hundred Summers, who identified it as a talisman for travel to Klorr.

Why it matters

It offers a possible route into the raven's account of the Dark Powers and the domains as prisons.

Open the record
Unverified Histories & Hidden Truths · Session 30

Dark Powers and Domain Prisons

Two Hundred Summers's account of the Dark Powers reframes domains as gifts that imprison their lords, and raises the possibility that such a gift could be undone.

Why it matters

The account may offer a way to understand Darkon's collapse and the failed escape, beyond simply killing a lord. None of its proposed mechanisms has been independently tested by the company.

Open the record
Partly understood Histories & Hidden Truths · Session 28

Hyskosa's Hexad

Premonitory stanzas attributed to Hyskosa, which Van Richten says guided Azalin's attempt to escape the domains.

Why it matters

The report offers a new line of inquiry into the failed ritual at Castle Avernus and the role of the company's traveling seer.

Open the record
Partly understood Relics & Curiosities · Session 27

The Grimoire of Four Quarters

A dense treatise recovered from Fiona Watcher's hidden library chest. Carver's first study identified the pursuit of immortality as its subject.

Why it matters

The book preserves a line of inquiry into Fiona's occult interests after the destruction of her house.

Open the record
Partly understood Histories & Hidden Truths · Session 25

Souls of Barovia

Many Barovians appear spiritually empty, and Vallaki's gray, distant residents are called Shells; even so, a child born to Shell parents may possess a soul.

Why it matters

The difference appears to shape Barovia's families and society, but the company does not yet know where souls come from, why they are scarce, or what happens to them after death.

Open the record
Partly understood Relics & Curiosities · Session 29

Red-Tinted Sun Blade

A perfectly crafted Sun Blade recovered from Castle Avernus's lower laboratory. Its light or metal appears faintly tinted red.

Why it matters

Rage now carries the blade through Barovia, a domain ruled by the vampire Strahd. Its established identity makes it immediately useful even though the meaning of its red tint remains unexplained.

Open the record

The company’s keeping

The Company’s Reliquary

The company's current magical and unusual equipment, including physical custodians where the record identifies them. Communal loot remains available to the party even when one character carries it.

Reconciled through Session 30 Open the inventory

The collected archive

Nothing gathered is discarded

The complete record remains ordered by nature, whether a mystery burns brightly or waits half forgotten.

Things carried and kept Relics & Curiosities Weapons, specimens, strange substances, funerary objects, and other physical enigmas. 12
  • Current · Session 30

    St. Andral's Sending Stones

    Partly understood

    A matched pair of etched sending stones given to the company by Father Lucian after the restoration of St. Andral's Church.

    CustodyCarver and Slippery Siv, one stone each
    Open the record
  • Current · Session 29

    Red-Tinted Sun Blade

    Partly understood

    A perfectly crafted Sun Blade recovered from Castle Avernus's lower laboratory. Its light or metal appears faintly tinted red.

    CustodyRage
    Open the record
  • Current · Session 27

    The Grimoire of Four Quarters

    Partly understood

    A dense treatise recovered from Fiona Watcher's hidden library chest. Carver's first study identified the pursuit of immortality as its subject.

    CustodyCarver
    Open the record
  • Current · Session 26

    Fiona Watcher's Arcane Focus

    Partly understood

    A distinctive amulet taken from Fiona Watcher's body inside her house. Rage sensed that it served as an arcane focus and now wears it.

    CustodyRage
    Open the record
  • Archived · Session 17

    Sanguine Solution

    Unverified

    A large green bottle of thick paste labeled “Sanguine Solution,” recovered from Castle Avernus's lower laboratory.

    CustodyCarver, with communal loot
    Open the record
  • Archived · Session 3

    Alien Garden Heart

    Partly understood

    An organic, soil-like heart recovered from the alien bark-covered creature killed in the Crystal Gardens.

    CustodyCarver
    Open the record
  • Archived · Session 3

    Black-Scaled Rose

    Unverified

    A rose covered in black, scale-like growth, left with the party by a mysterious jester after they destroyed an animated scarecrow.

    CustodyParty
    Open the record
  • Resolved · Session 29

    The Bones of St. Andral

    Confirmed

    The protective relics of St. Andral's Church, recovered from the coffinmaker and restored to Father Lucian. His completed ritual made the church sacred ground again.

    CustodyFather Lucian at St. Andral’s Church
    Open the record
Roads between domains Mistways & Talismans Objects that open, mark, or illuminate paths through the Mists. 6
  • Current · Session 30

    Klorr's Pocket Watch

    Partly understood

    A beautiful pocket watch given to the company by Two Hundred Summers, who identified it as a talisman for travel to Klorr.

    CustodyCarver
    Open the record
  • Current · Session 24

    Barovia Mist Talisman

    Confirmed

    A lapel pin fashioned in the likeness of the Holy Symbol of Ravenkind and given to the party by Vidic as a Mist talisman leading to Barovia.

    CustodyCarver
    Open the record
  • Lingering · Session 23

    Lapis-Lazuli Scarab

    Confirmed

    Ooru's lapis-lazuli scarab, a Mist talisman capable of leading travelers to his home domain of Har'Akir.

    CustodyParty; individual custodian unrecorded
    Open the record
  • Lingering · Session 19

    Azalin-Faced Coins

    Partly understood

    Twelve gold coins bearing Azalin's face instead of the skull found on ordinary Darkonian currency.

    CustodyParty; remaining count unrecorded
    Open the record
  • Lingering · Session 7

    House Mist Talisman

    Confirmed

    A small silver nugget given to the party by Vidic. It guides its bearer through the Shroud to Richten House.

    CustodyIgnatius
    Open the record
  • Lingering · Session 6

    Darkon Talisman

    Confirmed

    A clear vial of dry ash identified by Carver as a Mist talisman capable of guiding its bearer back to Darkon through the Mists.

    CustodyCarver
    Open the record
The world behaving strangely Phenomena & Beings Manifestations, altered substances, unusual creatures, and supernatural effects. 4
  • Lingering · Session 13

    Gravelights

    Partly understood

    Blue, dancing motes found above the graves of the elderly relatives whom Ignatius, Rage, and Carver believed they had come to Rivalis to visit.

    StateActive
    Open the record
  • Archived · Session 3

    Screaming Cheese

    Partly understood

    A new specialty of the Two Brothers Creamery that inspires intense demand and causes laughter, euphoria, and vivid visions despite showing no obvious magical aura.

    CustodySamples carried by Rage and Carver
    Open the record
  • Archived · Session 2

    Haunted Visage

    Partly understood

    A probable creature name for the pale wandering ghost encountered at the Coachman's Rest. Ignatius recognized its broad nature from his monastic studies but could identify it only as some variety of wandering spirit.

    StateUnknown
    Open the record
  • Archived · Session 1

    Gray Root Sample

    Partly understood

    A small piece of gray, rotting root collected by Carver after a battle with animated plants in Rivalis.

    CustodyConstable Von Anbach
    Open the record
Truths half brought to light Histories & Hidden Truths Metaphysical discoveries, old powers, and theories supported by the company's evidence. 5
  • Current · Session 30

    Dark Powers and Domain Prisons

    Unverified

    Two Hundred Summers's account of the Dark Powers reframes domains as gifts that imprison their lords, and raises the possibility that such a gift could be undone.

    StateActive
    Open the record
  • Current · Session 28

    Hyskosa's Hexad

    Partly understood

    Premonitory stanzas attributed to Hyskosa, which Van Richten says guided Azalin's attempt to escape the domains.

    StateActive
    Open the record
  • Current · Session 25

    Souls of Barovia

    Partly understood

    Many Barovians appear spiritually empty, and Vallaki's gray, distant residents are called Shells; even so, a child born to Shell parents may possess a soul.

    StateActive
    Open the record
  • Current · Session 24

    Book of Names

    Partly understood

    A magical record of names and lives. The Rivalis chapel used one manifestation to locate graves, while Castle Avernus contains a vast index and countless individual records.

    CustodyCastle Avernus and Rivalis
    Open the record
  • Current · Session 14

    King's Ravens

    Partly understood

    An unusually large breed or order of ravens once reported around Castle Avernus and not seen for years.

    StateActive
    Open the record

28 items under this folder.